In the midst of painting my first pterosaur for Dave Hone he approached me asking if I could do an ’emergency painting’ for another little critter who’s description was much closer to publication. Bellubrunnus rothgaengeri is a fossil of a juvenile pterosaur closely related to Rhamphorhynchus.
As usual it was hard to say no when Dave showed me the fossil. I’m not at the bleeding edge of pterosaur knowledge but I could recognize several interesting features I couldn’t recall seeing in other animals. The first thing to leap out was the forward curving wing tips, giving the wings quite a different shape from classic pterosaurs. Dave also pointed out that Bellubrunnus had more flexibility in its tail than related species. Be sure to check out Dave’s post on Bellubrunnus at the Musings which I’m sure covers more of the anatomical detail.
So I began sketching away.. actually this sketch was what I sent Dave as a reply when he asked if I wanted the task!
Which he liked. I then made a few more to try out positioning and posture, keeping in mind we needed to clearly show the important anatomical features, the shape of the wing and the flexibility in the tail. I took inspiration from bird photography for the next one.
I really liked it but Dave pulled the whole scientific thing, turns out it was primarily a piscivore(preyed on fish), curse you evidence! I certainly wanted to avoid the old skimming pterosaur trope, and Dave was quite happy with the first gestural sketch I’d done as it showed the features that differentiated Bella from its relatives, so we went with that as a general guide, though we needed to lose the tree as the fossil indicated a coastal habitat.
Fleshing out the initial anatomy went pretty well, though we hit a few snags with the orientation of the fingers and my new favorite body part the ‘uropatagium’. Yup, I spent much time on Skype stuttering trying to pronounce ‘uropatagium’… which is the broad skin between the legs. It’s a bizarre bit of anatomy that attaches to the outside toes which then fold back over the sole of the foot.
Anyway, after much too-ing and fro-ing we got the anatomy in a happy place and I could render it all up. Here’s the final piece.(click to embiggen)